Demo available

Hunters

A card game with monster-hunting and farming mechanics. Fight monsters with your deck, collect materials, buy packs, build better decks, repeat.

  • Card game
  • Monster hunting
  • Deck building
  • PC (Windows)
  • Made with Godot
Combat

Every fight is a card duel

Each combat repeats the same four beats until the monster, or you, goes down. Monsters can even retreat and come back, so keep an eye on the field.

  1. DrawFill your hand from your deck.
  2. Your turnPlay cards. Each one resolves in order, on the play stack.
  3. Monsters' turnsEvery monster on the field acts.
  4. RecoverCatch your breath and get ready for the next round.
Progress

Hunts pay for everything

There's no grind for grind's sake: a monster's loot is what the shop asks for. Defeat prey, spend the haul, get stronger.

Materials come in tiers

Meat, bones, pelts, claws, hearts, skulls... Materials come in tiers I to III, and tiers don't substitute for each other. A tier III pack needs tier III materials, and only the toughest monsters drop those.

Bring bait to a hunt to boost what you take home.

Packs and rarity

Spend materials on class packs in the shop, or loyalty points (earned from missions) on bigger loyalty packs. Cards come in common, rare, epic and unique rarities, and higher-tier packs push the odds your way.

Don't need a card? Recycle it.

The Shop Keeper

Your first stop. The Shop Keeper walks you through your first pack and sells tools that unlock new mechanics, such as the Wooden Pole for monster trophies and the Forge Tools for forging. New tools unlock as your missions progress.

Missions and trophies

Missions point you to your next target, from an easy first hunt to a hard fight deep in the forest. They reward loyalty points, unlock new locations and earn you monster trophies, including one fit for a crown.

Classes

Choose how you hunt

You can mix classes in one character, but never two of the same kind. Each class brings its own unique mechanic.

Unclad Starting class

The first class of the game, unlocked from the start. The Unclad chooses a Mask for their deck.

A Mask grants an ability you can use in combat and brings along a set of small cards that join your deck automatically. Masks are found in special packs, and each one drops randomly configured.

Fighter

Unlocked at the shop with the Fighter Set. Fighters play with styles and learn Fighter Arts, which are special cards you collect through dedicated packs.

Mix and match with your other classes to find a deck that suits you.

Bestiary

Know your prey

Every monster has its own habitat, tier and loot. Scout before you hunt.

Dorothon

Dorothon

MountainTier I

Drops pelt, bones, claws and more. One hunt can pay for your first set.

Grammagione

Grammagione

LakeTier I

Hearts and bones. Some of its best spoils are lost unless you kill it quickly.

Nanaluki

Nanaluki

MountainsTier II

Opens the door to tier II packs with its meat and bones.

Pochatra

Pochatra

ForestTier II

The place to find tier II claws.

Kracgrok

Kracgrok

ForestTier III

The only source of scales, and of tier III meat and bones.

And that's just the early game. More creatures lurk out there, some of them very much not on the map yet.

Ready to hunt?

Try the demo, then tell us what you'd hunt next.